Friday, May 17, 2013

Android: 900 million users, local music, new services - Media2.pl

developers at the conference Google I / O Internet giant revealed some information on the mobile Android. Additionally announced several solutions that allow developers to create even better apps for Android and Chrome.

During Google I / O revealed that he more than 900 million mobile devices running Android . It is estimated that this year the number will exceed one billion. In addition, so far with Google Play already downloaded 48 billion applications, and revenue per user rose to 250 per cent. on an annual basis.

class=”qt inContext_disabled”> Google focuses on two open platforms: Android and Chrome. They allow developers to innovation, reach out to millions of users and create applications for a variety of devices. Android started as a simple idea for the adaptation of open standards for mobile devices, today is the leading platform for mobile and grows rapidly. Similarly, in the case of Chrome, which took less than five years ago with an open source project: today is the most popular browser in the world – says Sundar Pichai, SVP, Android, Chrome & Apps

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According to this vision was announced a couple of solutions that will enable developers to create even better apps for Android and Chrome. Presented Google Play All Access , the first service that offers a music store, the ability to store music in the cloud and unlimited service subscription – all in one. New Google Play the game will create multiplayer games and real-time leaderboards. It also presents a special version of the Samsung Galaxy S4 software the same as the Nexus series smartphones (available June 26, 2013).
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In the case of Chrome focuses on the be transferred to portable devices speed, simplicity and security offered so far on desktops. For this purpose a new generation video codec VP9 and requestAutocompleteAPI for faster mobile payments, as well as experiments are presented Chrome such as “A Journey Through Middle Earth” and “Racer” to show the ability to create immersive and realistic experience on mobile devices are not available in previous years .

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